Village grasslands
Yaman
Begin among fertile fields, gather healing herbs, and answer the first signs of spiritual imbalance.
- Objective
- Defeat the Sigbin pack and cleanse the ritual clearing.
- Threat
- Sigbin
The world of Bulan
Across Antique, every village depends on the bond between people, land, and spirit. When that bond fractures, Bulan follows the disturbance toward the mountain.
Chapter I · The land
What begins as a journey to heal three villages becomes a passage between worlds.
The premise
A failed initiation allows Limbongan to possess Salaknib and escape. Years later, corruption returns through restless creatures, poisoned paths, and rituals left unfinished.
Guided by Lola Huyon and joined by Iraynon and Ulang, Bulan must gather medicine, defend each community, and restore the way between the physical and spirit realms.
Four stages
Each place introduces a new community, a new threat, and a more demanding cleansing rite.
Village grasslands
Begin among fertile fields, gather healing herbs, and answer the first signs of spiritual imbalance.
River forest
Follow the river beneath an ancient canopy, learn stronger remedies, and confront a force that shakes the earth.
Mountain settlement
Track poisoned hunters along arrow-marked trails as corruption climbs toward the highlands.
Sacred summit
Cross the final threshold, endure the Trial of Three, and enter the convergence of the physical and spirit worlds.
Field bestiary
The enemies of Bulan are game interpretations informed by regional folklore and the project's cultural research.

Yaman
A nimble nocturnal spirit-being adapted from Visayan folklore. It circles quickly, closes the gap, and leaves wounds that continue to bleed.

Kahuy-Suba
A hulking presence associated in the project with sickness and spiritual disturbance. Its slow attacks erupt into punishing ground waves.

Iraya
A ranged threat drawn from Kinaray-a oral tradition. Poisoned arrows force the party to move, switch, and prepare the right remedies.

Mt. Madja-as
The spirit behind the spreading disturbances. Limbongan's possession of Salaknib pulls Bulan toward a final reckoning at Mt. Madja-as.
People of the journey
Family, mentors, guides, and a troubled vessel carry the human story beneath the larger conflict.
Bulan's family
Yamanay begins Bulan's herb-gathering journey, while Datu Balantok entrusts them with the road ahead.
Ritual mentor
A respected elder who teaches Bulan the foundations of ritual practice.
Tamawo guide
A watchful presence who appears across the stages to warn and guide the party.
The vessel
A failed initiation and Limbongan's possession bind Salaknib to the story's central conflict.
Words of the world
Authentic terms remain part of Bulan's voice, with context to help every player enter respectfully.
An ethnolinguistic group and language native to Antique in Panay. Bulan draws its setting and cultural research from Kinaray-a traditions.
A spiritual practitioner whose community roles may include healing, ritual practice, and mediation between human and spirit worlds.
Spiritual energy used by Bulan to empower enchantments and sustain their role between two worlds.
An earthen cooking pot adapted in Bulan as the vessel for its herbal potion-crafting sequence.
Bulan symbolically adapts selected cultural practices for gameplay. It does not claim to represent every Kinaray-a or Panay tradition.